Ally skills

From DiceWiki
Jump to: navigation, search

List of ally skills currently available:

Name Description
COMBAT ADVISOR When encountering ENEMY or VILLAIN discard ALLY die to add dX-4 modifier to hero's checks against it.
DARK ENCHANTER Discard ALLY die to add negative dX-4 modifier to encountered ENEMY or VILLAIN.
DEFENDER Discard ALLY die to reduce incoming physical damage by dX.
DIPLOMAT Hide ALLY die to roll dX+3 against encountered die to evade encounter. Discard the die to roll dX+6 instead.
FALCON Discard ALLY die to take die from location bag and, if it is not a VILLAIN, remove it.
FIELD MEDIC Discard ALLY die to roll dX against a WOUND die in hero's hand. If successful, remove the wound.
HERMIT Discard ALLY die to add dX-1 modifier to your next check.
ILLUSIONIST Discard ALLY die to roll dX+1 against incoming damage. In case of success reduce damage to zero.
INTERN Deter ALLY die to take 2 dice from hero discard pile and put them to his hand.
LOCAL DWELLER Hide ALLY die to add +2 modifier to the upcoming check to close the location.
MASTERFUL DISTRACTION If current location has 5 or less dice left in the bag, discard 2 ALLY dice to roll max.dX+1 in order to close it.
PATHFINDER Hide ALLY die to move to another location.
PHYSICIAN Hide ALLY die to take 1 die from hero discard pile and put it back to his bag. Deter die instead to take dX/2 dice.
PYROMANIAC Hide ALLY die to deal dX+2 magical damage against ENEMY or VILLAIN. Discard the die instead to deal dX+5.
RETIRED SOLDIER Hide ALLY die to deal dX physical damage against ENEMY or VILLAIN. Discard the die instead to deal dX+3.
SABOTEUR Deter ALLY die to automatically close empty location.
SCRYER Before exploration, explore location. If ENEMY or OBSTACLE encountered, discard ALLY die and roll dX+2 against them to remove from location bag.
TOUR GUIDE Hide ALLY die to explore current location.
TRICKSTER Hide ALLY die to draw new die from the bag.